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Kyuu said:
curl-6 said:

I'd take better materials and effects at 900p over worse ones at 1080p any day of the week.


Exactly. Unfortunately the resolution hype will encourage developers taking the wrong approach. It's a win-win situation for them. Easier to develop yet its what the ignorant average gamer wants. An average gamer will brag about his game running at higher res/framerate yet little does he know that as a result, the actual material is largely unchanged from last gen games.

It's also the cross platform reality, the same basic game architecture needs to run on several platforms, and turning up resolution or final FX like AA is the most realistic option compared to gutting the renderer to really bring out the best for one platform.  And the same goes for PC, look at average video cards, PC games have to run on those minimum specs as well, so it's silly to devote dev resources to render paths than 5% will actually benefit from.