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Kresnik said:


Stop using Dragon Quest Monsters as an example.  It's one of the biggest IP's in Japan and it's on the 3DS which has been available for 3 years.  PS4 has been available for 0 years.  History has shown us COMG love Dragon Quest (and Monster Hunter; and Final Fantasy etc. etc.) disproportionately to the rest of Japan.

Look at the link in my signature for launch game comparisons.  Here, I'll even copy out the relevant bit for you:

Game Date COMG Sales Ratio
Hot Shots Golf: World Invitational 17/12/11 59 56,520 1: 958
Uncharted: Golden Abyss 17/12/11 45 44,459 1: 988
Disgaea 3: Absence of Detention 17/12/11 34 25,127 1: 739
Dynasty Warriors Next 17/12/11 33 29,217 1: 885
Lord of Apocalpyse 17/12/11 < 18 31,978 1: > 1777

Most Vita launch games were close to being 1:1 with their pre-orders except the one which didn't show up for pre-orders and got closer to - or exceeding (since we don't have the exact number) 2:1.

Software that showed up for COMG totalled 155,323 units.  Vita's launch week software (found here) was 268,559 (so > 100k worth of software got < 18 points by the launch).  Hardware (found in the same link) was 322,448 - more than double the COMG pre-order software and ~ 60k more than total software.

Are you genuinely sticking by your 150k FW prediction on the basis of COMG?

how many points did they get in sales vs points in pre orders? anyway, we are seeing many games get 0.5k per point lately.