JEMC said:
Mr Khan said:
JEMC said: The games looks very good, and if Nintendo America don't f*ck things again, it should sell more than Xenoblade. And, to those complainging that the battle is very easy: have you noticed that the player (tester) is level 45 with the other 3 team members being 35, 32 and 26 while the monsters are level 13 and 32? No wonder the battle is easy. |
That lends more credence to the MMO-theory. It was difficult to get your team so mis-aligned in terms of levels in Xenoblade. Unless they've changed how EXP is distributed.
Although i really doubt it's a straight-up MMO. Nintendo wouldn't put the resources into it. At most it's a game with optional online co-op, Monster Hunter style, but hopefully with strongly-characterized single-player characters as well.
Or they just randomly let out character builds for this demo. Who knows?
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I agree that the level differences of each member is surprising. 1-2 levels would be ok, but almost 20? It's very odd, and a new EXP system wouldn't explain it either.
But I don't think it's a MMO. In part (mostly) because I don't want it to be that, I want a regular JRPG game, but also because that needs a lot of investment in servers and such, and with Nintendo not beng able to air a simple Direct without people having lag or crashes, the sole idea of a Nintendo MMO gives me shivers.
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considering the characters "dumbness" (only one player fighting for real) they were probably AI controlled. the level discrepancy could mean many things. maybe level isn't as important as strategy or this was simply beta content and the discrepancy won't exist in the game.