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Zekkyou said:
curl-6 said:
Zekkyou said:

I'm just pointing out the game isn't a particularly good example of the WiiU's power, since 90% of it could be accomplished on last gen systems, and the other 10% accomplished with some downgrades. 

To be honest with the WiiU's current sales i doubt we will ever see much of it's power taken advantage off :/ Nintendo certainly haven't put the effort in that's for sure >.<

It's not an ideal example, I agree, but with Nintendo's games tending towards the pretty but technologically simple, and third parties  either copy+pasting PS3/360 assets or not bothering at all, it's one of the few that seems to be any kind of example at all. 

X and FAST Racing Neo seem to be the only other upcoming games with chipset-pushing ambitions. (And maybe Project Cars, though I have my doubts as it'll be ported from other systems, not built from the ground up) 

Mario Kart 8, Art of Balance, and Yarn Yoshi look to be gorgeous games, but not ones that max out a DX10/11 equivalent GPGPU and 1GB of RAM.

I just feel Nintendo should be pushing their own hardware more. They were in a similar situation with the GC but that didn't stop them taking advantage of what they had. Hardware wise the WiiU is a lot less behind the X1/PS4 than the Wii was to the 360/PS3, but looking at it's games you wouldn't have thought so >.<

Agreed, Nintendo definitely needed to step up and showcase their own hardware, and they haven't done so. The last game they made that pushed their own home console was Mario Galaxy 2; four years ago.

Their inexperience with HD development and programmable shaders can be partly blamed, but its not just the execution that's lacking, its the ambition. Besides X, not one of their games even seems to have aspirations of exploring what the console can really do. Pikmin 3, 3D World, Tropical Freeze, and Smash Bros are pretty much Wii/3DS games with a shiny coat of paint.