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Barozi said:
routsounmanman said:
Barozi said:

lol just lol.

The exact contradiction of what has been preached for years.
That was the reason why many HD development studios (and THQ) have gone bankrupt, no ?
Now the difference isn't as big as pointed out several times before ?

"Wii games cost a little more. Developing a game for Wii might cost $5 million to $10 million, including all of the marketing costs.

By contrast, developing a game for the PlayStation 3 or Xbox 360 can cost $20 million to $50 million, Fils-Aime asserted. As a result, a developer needs to sell 1.3 million to 1.5 million copies of a game to turn a profit, he argued."

2007: http://news.cnet.com/8301-10784_3-9823945-7.html?tag=mncol;title

 

"Ricitiello said: "Development is typically a third to a fourth as much for a Wii game then it is for a PS3 or an Xbox 360 game."

2009: http://www.develop-online.net/news/ricitiello-wii-development-is-a-third-to-a-fourth-the-cost-of-next-gen/0104067

 

"Guillemot told CNBC. Right now, of course, games for Xbox 360 and PS3 cost between USD 20 million and USD 30 million to make"

2009: http://www.eurogamer.net/articles/games-to-cost-USD60m-says-ubisoft-boss



"What is interesting is that your average Wii game costs roughly five to seven million big ones to make, according to an investment review conducted by Digi-Capital.

On the other hand, Wii development costs still remain a fraction of what makes up for Xbox 360 and PS3 games that easily fall within the $15 to $30 million range, or even more with blockbuster releases."

On the other hand, Wii development costs still remain a fraction of what makes up for Xbox 360 and PS3 games that easily fall within the $15 to $30 million range, or even more with blockbuster releases.
Read more at http://www.gamingunion.net/news/the-average-wii-game-costs-5-7-million-to-make--4122.html#xCHOVGILyjeYfHEA.99
On the other hand, Wii development costs still remain a fraction of what makes up for Xbox 360 and PS3 games that easily fall within the $15 to $30 million range, or even more with blockbuster releases.
Read more at http://www.gamingunion.net/news/the-average-wii-game-costs-5-7-million-to-make--4122.html#xCHOVGILyjeYfHEA.99"

2011: http://www.gamingunion.net/news/the-average-wii-game-costs-5-7-million-to-make--4122.html

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I don't see any contradicting statements there.
Average Wii development cost is $5-7m or $5-10m
Average HD development cost is only starting at $20m.

You can't tell me that an average WiiU game is below $20m (without advertising costs) and that's absolutely the low end.

Can you please reread my comment? I specifically said that when the initial jump to HD occured, the costs were very high. However, we cannot expect that to be the case 4 years later!

It's almost the same as with hardware: PS3 cost something like 300 to make at launch (my numbers completely) yet today, 100.

Maybe you should read my post again.
Xbox 360 was launched in 2005, 4 years later would've been 2009. I even posted a source from 2011.
During that time nothing has dramatically changed in terms of development costs.

On top of that the WiiU is a new console and that means that development costs for the first few games should be even higher than last gen's averages.

tagged for whenever someone want to pretend a port selling 100k on the wii U is somehow profitable



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.