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Barozi said:
routsounmanman said:
Barozi said:
supernihilist said:

in the year 2001 Nintendo released games that were the top tiers of the industry, how the hell can be that cheaper than releasing all these budget conservative games Nintendo has released on WiiU

 

imagine what Luigis mansion and Wave race costed together then adjust inflation and what you get cant be cheaper than Pikmin3(Wii project), Zelda WW HD and SM3DWorld.

That doesn't make any sense.
Budgets were MUCH lower back in the days. Doesn't matter if it was top tier titles or not.


Simple character models, endless repeating low res textures, no online code, much smaller teams etc.

It's not simple as that. Back in the day, to make Mario's mustache move, you had to write days worth of code. Nowadays, it's just a library.

I agree that HD games cost more than Wii games, but not THAT much more, the initial period was much harder due to lacking tools, etc. Programming shaders is much simpler, faster and cheaper than 4 years ago.

lol just lol.

The exact contradiction of what has been preached for years.
That was the reason why many HD development studios (and THQ) have gone bankrupt, no ?
Now the difference isn't as big as pointed out several times before ?

"Wii games cost a little more. Developing a game for Wii might cost $5 million to $10 million, including all of the marketing costs.

By contrast, developing a game for the PlayStation 3 or Xbox 360 can cost $20 million to $50 million, Fils-Aime asserted. As a result, a developer needs to sell 1.3 million to 1.5 million copies of a game to turn a profit, he argued."

2007: http://news.cnet.com/8301-10784_3-9823945-7.html?tag=mncol;title

 

"Ricitiello said: "Development is typically a third to a fourth as much for a Wii game then it is for a PS3 or an Xbox 360 game."

2009: http://www.develop-online.net/news/ricitiello-wii-development-is-a-third-to-a-fourth-the-cost-of-next-gen/0104067

 

"Guillemot told CNBC. Right now, of course, games for Xbox 360 and PS3 cost between USD 20 million and USD 30 million to make"

2009: http://www.eurogamer.net/articles/games-to-cost-USD60m-says-ubisoft-boss



"What is interesting is that your average Wii game costs roughly five to seven million big ones to make, according to an investment review conducted by Digi-Capital.

On the other hand, Wii development costs still remain a fraction of what makes up for Xbox 360 and PS3 games that easily fall within the $15 to $30 million range, or even more with blockbuster releases."

On the other hand, Wii development costs still remain a fraction of what makes up for Xbox 360 and PS3 games that easily fall within the $15 to $30 million range, or even more with blockbuster releases.
Read more at http://www.gamingunion.net/news/the-average-wii-game-costs-5-7-million-to-make--4122.html#xCHOVGILyjeYfHEA.99
On the other hand, Wii development costs still remain a fraction of what makes up for Xbox 360 and PS3 games that easily fall within the $15 to $30 million range, or even more with blockbuster releases.
Read more at http://www.gamingunion.net/news/the-average-wii-game-costs-5-7-million-to-make--4122.html#xCHOVGILyjeYfHEA.99"

2011: http://www.gamingunion.net/news/the-average-wii-game-costs-5-7-million-to-make--4122.html

_________________________________________________________________________________________________

I don't see any contradicting statements there.
Average Wii development cost is $5-7m or $5-10m
Average HD development cost is only starting at $20m.

You can't tell me that an average WiiU game is below $20m (without advertising costs) and that's absolutely the low end.

Can you please reread my comment? I specifically said that when the initial jump to HD occured, the costs were very high. However, we cannot expect that to be the case 4 years later!

It's almost the same as with hardware: PS3 cost something like 300 to make at launch (my numbers completely) yet today, 100.