All I know is that at launch, Reggie was saying the Wii U Pro at $350 was sold at a loss, but if the user purchased even one game (besides Nintendo Land that came bundled), then they make a profit. Now, the Pro bundle is at $300, so it probably takes 2 or 3 games to reach a profit. Maybe people just weren't buying enough games, which could have happened what with the sparse amount of good Wii U games that came out last year.







