| Soundwave said: I think in hindsight, Nintendo should've moderately upgraded the Wii (Wii HD as it were) in fall 2010 (with DKCR) and kept the Wii brand separate for casual players. Better OS and eShop, more internal storage (Wii was really lacking here), same Wiimote+, slightly beefier chipset that could run newer games at 720p and Netflix in 1080p. Then launched a new console under a new brand (New NES?) in fall 2012 aimed at more of a core gamer at first. And Wii HD could've sold for a few more years too at $99.99 ... the Wii fizzling so hard in 2011/12 really was bad. |
I think nintendo should have launched wii U in 2010, exactly how it is, but without gamepad. Just pro controler, and wiimote+. Also, all wii games since half 2010 should be released in wii U too(just an HD version): DKCR, wii sport resort, xenoblade, zelda, etc, and also with the thirdie partys like in 2012, and one or 2 first parties exclusives for wii U per year. Bundles with wii sport resort, other with some thirdie party game.
It would not be seen like just an acessory for wii, it would be seen like wii HD. The people who get wii on 2010 late would get wii U. Also, wii owners who wanted to change wii for x360 could choose the wii U instead. In 2010 wii was yet in a great momentum and X360 and PS3 was growing, the market was very well. I think Wii U would suced.
Also, gamepad would be launched in 2012, sold separly or in the SKU, with zumbi U, and the other wii U games.







