Just for the record, I don't think hardware power was a problem for the Gamecube (some people point out that the Cube didn't succeed despite being quite capable). I think the problem was that the one year old PS2 was already running at full steam and capable of doing 90% of the 'Cube's capabilities. There simply wasn't a NEED for the Gamecube outside of Nintendo's titles much like how the PS3/360 were already in the Wii U's league as far as the general public was concerned.








