IIIIITHE1IIIII said:
Yeah, exactly. I personally wouldn't mind if your clips were displayed on the side of the screen and "rotated" from auto-reload, with manual reloading allowing you to choose which clip to use. (This process would be particularly smooth using the GamePad's/Vita's second screen.) Though this would also require a "fuse clips" feature of some sort that would take a short amount of time to perform whenever no enemies are nearby. Though of course I'd only like to see this in relatively slow-paced games like Fallout and Metro. Regarding competitive multiplayer in its current form, this would serve only as a distraction. |
I agree that it would be nice to see a few games with more realistic reloading... but in general I don't like the emphasis on "realism" in FPS, I want to be able to reload in less than a second and carry a dozen huge guns and snipe with a handcannon (or at least snipe without having some daft slowed breathing button to press in addition to zoom/scope)
It would have been a nice addition to something like the original Resident Evil (or REmake) or other survival games.







