By using this site, you agree to our Privacy Policy and our Terms of Use. Close
pokoko said:

That's an interesting point.  You mean like how you can reload and unused bullets are returned instantly to the "pool"?  Every shooter I play, I always make sure that reloading with half a clip doesn't waste bullets--I don't know why I still bother, as it never happens.  It's made me into an obsessive reloader who pops in a new clip after firing once or twice.


Yeah, exactly.

I personally wouldn't mind if your clips were displayed on the side of the screen and "rotated" from auto-reload, with manual reloading allowing you to choose which clip to use. (This process would be particularly smooth using the GamePad's/Vita's second screen.) Though this would also require a "fuse clips" feature of some sort that would take a short amount of time to perform whenever no enemies are nearby.

Though of course I'd only like to see this in relatively slow-paced games like Fallout and Metro. Regarding competitive multiplayer in its current form, this would serve only as a distraction.