| pokoko said: That's an interesting point. You mean like how you can reload and unused bullets are returned instantly to the "pool"? Every shooter I play, I always make sure that reloading with half a clip doesn't waste bullets--I don't know why I still bother, as it never happens. It's made me into an obsessive reloader who pops in a new clip after firing once or twice. |
Yeah, exactly.
I personally wouldn't mind if your clips were displayed on the side of the screen and "rotated" from auto-reload, with manual reloading allowing you to choose which clip to use. (This process would be particularly smooth using the GamePad's/Vita's second screen.) Though this would also require a "fuse clips" feature of some sort that would take a short amount of time to perform whenever no enemies are nearby.
Though of course I'd only like to see this in relatively slow-paced games like Fallout and Metro. Regarding competitive multiplayer in its current form, this would serve only as a distraction.







