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Microsoft - Titanfall AI - View Post

JoeTheBro said:
S.T.A.G.E. said:
J_Allard said:
There's nothing to "fix" with the AI.

Saying they need to "fix" the AI is like saying Riot Games needs to "fix" the creepers in League of Legends.

I guess most people just don't have a clue how MOBA's work. Respawn is trying to blend that genre with FPS. It's very interesting. Instead of seeing the AI and imagining them as replacements for human players, think of them for what they are. XP/Titan clock fodder, and controlling the flow of the combat.

For once I agree 100% with you. They just don't get it.

No, we do.

Smart!=hard. Unlike minions in a moba these AI need to act humanistic. Make them weak with bad aim and reflexes, but still have them at least notice when the player walks in front of them.

 I was watching my dormmate play the Beta. Games flipping awesome! Theres too much crap going on for you to care about dumb AI. As i stated before to others those guys are just there to help you get your titan faster because in the hands of humans they are harder to defend against and less predictable. 

My friends most interesting Titanfight was when he used to vortex to throw the enemy missiles back at them then he shot missiles at them, quick strafed around the enemy to get out of his line of fire, ejected from his mech, landed on the enemy mech and shot his mech to shit. LOL He reloaded his gun like three times. Three full clips. (The need to fix that so Titans can have better defense).

A random guy had a Titanfall in front of him and thought it was a friendly. The second the Titan rose, he made a crater out of my friend. LMAO!