JoeTheBro said:
What specifically are these issues? I'll take a day long ban if you can come up with some that are real problems unique to platformers.
I understand (I think) what your talking about with a shooter (although it's very easy to stop that from happening). Why can't the same happen with a platformer? If you're playing online with a friend, does it matter if they move a split second slow? On your local machine they'd still be moving and jumping just fine. |
Read this and look into it http://www.gamasutra.com/view/news/186457/One_way_to_tackle_online_multiplayer_in_platforming_games.php







