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Dallinor said:

Does the game need to be more than just COD with mechs?

The similarity between the games is undeniably striking. Even though Respawn consists of former COD developers, the shooting gameplay and visual style bears an uncanny resemblance.

What is different is how they've expanded upon the core gameplay of COD, and incorporated some other new gameplay mechanics into a FPS. Sure we've seen things like mechs before, and wall traversal/parkour gameplay, but this game isn't trying to reinvent the wheel or radically change the very concept of FPS multiplayer. It seems to be about bringing together all these interesting concepts into one package and dialing it all the way up to eleven.

The developers may be relying rather heavily on an already established formula, but it's a tried and tested one. It's seen them laughing all the way to the bank in the past. It's also hard to remain doubtful when the game is under the careful supervision of such highly talented developers, who are without question, masters of the online shooter space.

Yes this. Though it does not make it a remarkable game, but it does not make it any less than the other successful entries in FPS's. Will the masses traverse from CoD to Titanfall? I don't know, they haven't really left CoD for anything else so maybe something else that plays almost exactly like CoD will do the trick.



Before the PS3 everyone was nice to me :(