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drkohler said:
selnor1983 said:
Microsoft, Infinity Ward, Bethesda and Dice all said the same ages ago. The Xbox One SDK was quite a way behind Sonys. The Xbox One is harder to develop for. At least now the SDK is up to scratch the Xbox One would do gams like Ghosts, BF4, Tomb Raider etc 1080p no problem.

This just confirms that the SDK stuff we were told is 100% true. And that PS4 doesn't have some uber power difference over Xbox One.

Ryse 1080p would have been easy with this to.

Dream on. It is completely irrelevant whether sdks are now "faster" than ever before.

Microsoft, Infinity Ward, Bethesda and Dice all KNOW how to handle an esram buffer, they have the programmers and the knowledge. They all KNOW the limits of said buffer and the limits of 16ROPs. As time goes on, people will figure out how to do "really special tricks" with the esram. None of these special tricks will magically double the ROPs or make the esram bigger than it is. If you want more in your XBox One apu. you'll have to sign up with misterxmedia and his trolls.

No!  Don't make him go there!  That's a scary place.  They make you give up your brain and any common sense at the door.  Even Selnor doesn't deserve that.