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Fusioncode said:
jlmurph2 said:

He's saying its not easy to optimise that into a platformer because you have to be very precise when jumping or hitting. Online lag doesn't help that.

It may be difficult but it's not impossible. Nintendo has some of the most talented dev teams in existence, I'm pretty sure they can figure out how to get online multiplayer working for a platformer. 


They'd have to make an entirely different game for that /___/

You could argue that they're selfish for making that kind of Mario game instead