Fusioncode said:
You think 4 players playing online at the same time is going to lead to a glitch ridden mess? I could go on Planetside 2 and play with thousands on one server and you think Nintendo can't pull of 4? I think you're the one who has no idea how online works for games. |
Omfg are you serious? Have you ever played an FPS online? Do you know the amount of coding that goes into the illusion of what you see? Of how the games physics interact?
You cant do that in a platformer, fighting games do this form of " netcode cheating" too. They hide them (input reactions, changes, all sorts of calculations that go into this) directly in the animation phases.
When I say a platformer is a frame by frame game I mean the game calculates it directly to each frame. Have you even played 3D World in co-op, with 4 characters who cant coordinate your going all over the place while you sit in a bubble off screen. Thats not fun. And the game renders 20 characters on one screen at a time max ( double cherry limit)
Stop being ignorant, READ. The link I gave you offers you some insight into it,have some initiative and go look shit up instead of making a fool out of yourself.







