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They're an extremely talented studio so it'll be interesting to see what the project is.


http://www.next-gen.biz/index.php?option=com_content&task=view&id=9516&Itemid=59

"We’ve got the third version of the Ready at Dawn Engine running on both the PS3 and the 360. We had to make sure we had the tech all set up to start our next projects. The most obvious benefit is processing power. Just like on the PSP when we finally got access to the 333Mhz clock speed, our engine is entirely scaleable so we can just crank up a few dials and start using all that extra power. So what I’m most excited about is seeing what our artists here will do with all this. If you see what they did on PSP it’s easy to imagine that it’s going to be quite something. 

“I’m also excited about online distribution on both these platforms because that’s how I like to get all my media now, not just games. On the Wii, having just finished the port of Okami on that platform, I’d love to see what our tech could do on it too. I think people are so focused on the controls that we don’t get to see what the console is really capable of graphically. It would be awesome to have both."