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It's not like a new SDK is going to make the eSRAM bigger, it's just going to make development less of a pain. That's good for everyone, actually, as it will decrease development time.

Developers will get better at using that eSRAM, I have no doubt. Will that mean parity on that front? I don't know. Only time will tell. My guess is that games that really push the envelope will still be a bit better on the PS4. How big of a deal that is depends on the person. I was just fine with the differences between the PS3 and 360, so it's probably going to be the same with the XO and PS4.