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pezus said:
TheLastStarFighter said:
pezus said:
TheLastStarFighter said:
Tomb Raider: DE is selling like old "updated" ports did on Wii U. I wonder if 3rd parties will cancel future projects or delay them?

On the plus side, next gen is doing well. Even old Wii U is up measurably over last year, showing some life. The death of XB360 is helping.

Arkham City did 29k. ACIII did 26k. Tekken Tag 2 did 11k. ME3 did 14k. 

And this is WiiU's best region by far (both software and hardware). The European numbers for TR should be good as well, while for those WiiU titles they were abysmal at best in almost all cases.

So you're saying the Wii U late ports actually did BETTER than the late port on One?  Wow.  There really is no market for AAA, mature 3rd party titles on that system.  People only buy XBox One's for 1st party titles.

Not at all...

Looking at Europe and USA now it looks like Tomb Raider outdid pretty much any of the late WiiU ports on One alone. When we get WW numbers we can compare better. This is also despite this not only being a late port, but also a port that was already out on previous MS and Sony consoles (while in WiiU's case almost all of the games were new franchises to their owners on Nintendo platforms). But why remove the PS4 version from the discussion? Looks like it did easily over 100k FW on that console alone and since PS4 and One are both similar to PCs they are relatively easy to develop for at the same time. 

Don't even try to tell me 100k+ FW is similar to the WiiU ports...Adding One in we're likely looking at about 200k FW. The WiiU ports did something like 20-50k FW WW (at best).

Those Wii U late ports were also mostly launch titles going to a FAR smaller install base FW.  The late ports on all systems are in the same ballpark, sales-wise.