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FlamingWeazel said:
J_Allard said:
FatedReality said:
Mummelmann said:
Wait, it's only six versus six? What the hell?


Yeah im confused as to why there seems to be more complaints about the bullet penetration rather then the player cap being at 6v6. I dont really care if theres other npc around 6v6 is pretty low.

Not everyone cares about meaningless numbers like player count.

MAG had a mode with 256 players yet the game is still trash.

Or maybe it was trash, idk if Sony has killed off the servers yet.

MAG was one of the best MP shooters last gen, but it was NOT casual friendly and was overly complex with it's leadership structure for squads, commanders.  Unless you think Sales = quality?  Was ambitious and intimidating for the COD crowd.


Well as long as games below 76% on meta can be considered trash as a matter of fact for him then games falling below that will definately be hard to defend in the future for him surely.

As for player count I think Mag and Titanfall are aiming at 2 completely different goals really, I only played MAG up to the 128 player matches and that was just Choas.... great fun but pure choas. Titanfall is going to be far more David Vs Golliath type gameplay I'd say which would be just ruined if you had 30+ players swarming around the Titans, it'd just make it really hard to pick off targets buzzing around your feet from inside the mech. Really looking forwards to seeing its Xbox360 version tbh hoping that will be that systems Swansong if Bluepoint and EA squeeze every drop of juice outta the 360 hardware.



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