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the_dengle said:

So this is where the industry draws the line? Not at releasing a buggy as all hell game in the first place, not at saying you're going to fix it or letting people assume it will be fixed (and then not fixing it after all), no, you have to release a buggy game, not fix it, and admit that you're not going to fix it. That's where we draw the line. Good to know.

Well, that's where we draw the line at the moment. Check back in three years, when it will have moved again...