| ethomaz said: He stated the obvious.... even AnandTech said before Xbone release 32MB eSRAM is not enought to 1080p.... to use 1080p they need to sacrifice others parts because some part of the framebuffer is shared with slow DDR3. The dev needs to manage which information will be in the fast eSRAM and which will be in the lose DDR3. On PS4 you don't have this trouble... so you are open just to work with the hardware without sacrifices. |
Well to achieve 1080p it appears sacrfices are made on both X1 and PS4. It seems most games running at 1080p on PS4 rarely achieve 60 fps. The game 1886 is using bars for better AA and running at 30 fps.
PS4 definitiely the more powerful of the two, but its clear 1080p is very taxing on resources.
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