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dan_banan said:
Unmario.
a steady stream of marios run along a 2.5D platformer environment. you design the levels in real time, adding level/world-specific obstacles, enemies etc, trying to prevent even a single mario to reach the end of the level. the longer you manage to hold him back the more points you get, which you can use to buy in-game stuff like special obstacles and enemy power-ups. at the end of castle and ghost house levels you get to control the boss.


Oh my God. Nintendo. Listen to this man! Please! At least an eShop title! At the start of each level, it would show Mario doing the infinite extra life trick with a koopa shell on the steps, then 99 AI controlled Marios would come through and try to win. It'd instantly be my favorite tower defense game ever.