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Interview:
http://www.gonintendo.com/s/221919-sega-talks-sonic-boom-being-for-western-audiences-no-plans-for-japanese-release-sonic-team-will-make-more-sonic-games


- "We took the best of what we know from those games [Jak & Daxter and Ratchet & Clank] and applied it to what works for Sonic canon"


- "It was important to make sure that it feels like a Sonic game."


- "Speed is an important aspect of it, but exploration, combat and the strong narrative of the storyline are very big aspects of the game, more so than I would say in the past."