curl-6 said:
Except the Wii didn't render at 480x853, it rendered at 480x640. |
For once you are right, I forgot that shitty NTSC limitations that didn't supported native 16:9 but had to stretched 4:3 pictures to widescreen.
curl-6 said:
Except the Wii didn't render at 480x853, it rendered at 480x640. |
For once you are right, I forgot that shitty NTSC limitations that didn't supported native 16:9 but had to stretched 4:3 pictures to widescreen.
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2026 VGChartz Ltd. All rights reserved.

