| Aielyn said: They're right - they go where the install base is. Which is why every Gen 7 game was put on the Wii... Oh, right. They only put their crap on the Wii. All their big franchises, like Bioshock, GTA, etc... all of them were put on the systems that, at the time, were selling worse than the Wii. Meanwhile, they don't seem to have a problem with putting Borderlands 2 on Vita, despite the Vita performing roughly as well as the Wii U. I've come to realise that a lot of the publishers are hypocrites and scoundrels to begin with - if they aren't going to treat the customer with respect, then I don't see why I should respect them. |
Sony is publishing the Borderlands 2 port and The Walking Dead, so Sony (not 2K nor Telltale) hired devs to put those games on the Vita. Nintendo could hire devs like Sony, but they don't because they're Nintendo. As for the Wii situation, GTA IV, Red Dead, and Bioshock were not possible on the Wii due to the Unreal and Euphoria engines. They could of hired devs to make Wii ports with a custom engine like Activision did with COD, but due to the fact that the Bully Scholarship Edition and Manhunt 2 Wii ports didn't sell well, that's when they knew their audience wasn't on that console. NBA 2K sold well on the Wii, so they continued porting those games up until NBA 2K13







