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dsp333 said:

It's not even 1080p though, it's 800p. The total pixel count is barely higher than 900p (since it's still wider).

They really need to explain already where all the system resources are going already, because the framerate is mediocre, the resolution is mediocre, and the in game assets are PS3 level going by the few screenshots we have. I'm tempted to say the Last of Us actually had better textures and lighting if you ignore the sole lamp screen...

Those deformation physics better be AMAAAAZING if those screens aren't from an incredibly old build, that's all I'm saying...


Resources go to a larger fov, incredible models, best anti aliasing in the next generation games, stunning effects, surely better textures than everything you saw( and yes, those screens are old, from september at least, but still, some of them are impressives) and obviously the incredible soft body physic making an  interactive world.



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m