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  • Single player, no co-op. Squad commands may be possible, but will reveal at later date.
  • This war rages for hundreds of years. Future titles could jump around the timeline.
  • Linear world.
  • Main enemies are the Half Breed. Human/Werewolf hybrids.
  • Triangle conflict between Half Breeds, commoners, and Aristocrats?
  • Physics and material destruction lead to dynamic cover system. Shooting metal can reveal new ways to advance through environments. Shooting clothing on a line will result in realistic particles flying through the area. All create a believable world.
  • When asked about which type of gamers this title will attract, they say three things distinguish the Order. Immersion. Varied gameplay. They hate cutscene-action-cutscene gameplay.
  • The world and everything that happens in it play a major role. And finally, combat system. Combining science and fantasy, but always grounded in what was happening at the time with incredible inventors and inventions.
  • Different guns for different situations, they didn’t want to allow the gamer access to all the weapons at once.
  • When asked about melee, they seem to talk about cinematic fighting, a new approach, new twist. Studied many fight sequences to replicate power and impact. Object interaction plays a role in fighting.
  • 1080p/30fps. Not aiming for 60fps, given focus on effects.

http://www.igameresponsibly.com/2014/02/05/ready-dawn-talks-sophisticated-cover-system-order-1886/

 

 

Physic seems crazy ! We could even say it would be a revolution if the physic really impacts  gameplay this much



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m