Too hard to say until supply and demand level out.
I still expect to be able to find PS4s at retail (maybe not always, but they shouldn't be a rarity) by Q2, which is only a couple months from now.
Of course, they're still hard to find (I have personally yet to see one on shelves) even with the post launch software drought as far as retail games go.
Depending on how sales continue to pan out along with how quickly Sony engineers can reduce production costs, it's not unreasonable to think there could be a price cut in time for the holidays of this year although strategically, SCE would probably want to time the price cut at least a quarter AFTER the holidays to spur post holiday sales.
This is all running the assumption that hardware sales will have normalized within 2014. While I'm not going to make overly enthusiastic predictions (the kind that have people predicting a company will sell more hardware than it is physically capable of producing), there is always the chance that Sony continues to move every console they can produce at the current max production rates. They still have to launch in Japan.
And then there's the reactive game that responds to their chief competitor. MS is currently denying any plans to release a $399 SKU for obvious reasons. If they do a sneaky pete surprise price drop that has a significant effect on marketshare percentages, Sony might respond with a cut of their own prematurely. If an XB1 price cut has minimal impact on sales, Sony would probably be content to sit pretty on the current $399 MSRP for as long as possible by adding a larger HDD or possibly other added hardware features at the same price.







