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Zappykins said:
RazorDragon said:

N64. The only disadvantage it had was in the texture cache department, since it could only hold 4KB textures, which explains the "blurry" textures N64 games had. Without the effects that made it look better than PS1 games(anti-aliasing and texture filtering) it could output around 700 million polygons compared to PS1's 150 million, it was certainly a very powerful machine.

Stuff like this.

The N64 was certainly much power powerful than the PS1, but a few funky glitches like the above, and the fact that the ROM is *much* more expensive to manufacture than a CD and holds less information was a problem.

But the flip side is cartridges are hard to copy, where I know many school kids that would copy PS1 games.  One kid would rent it, copy it, and sell it everywhere.

 

Thats true. N64 had excellent SW sales.

Goldeneye  8M

Smash 5.5M

Mario Kart 10M

DKRacing 5M

Starfox64 4M

Pokemon stadium 5M

Zelda Oot 7.6M

Mario 64 11M

DK64 5M

Yoshis story 3M

Wave race64 3M

1080 Snow 2M

and on and on.......compare that to what SONY did with PSX. It was a very good GEn for Nintendo SW despite the lesser HW sales.