| artur-fernand said: Seems like a tricky question. Being 2 years newer and 64-bit, the N64 is obviously more powerful, but cartridges SEVERELY limited its potential. CD's were a HUUUUUUGE advantage for the PS1. In my mind, the best example is FFIX. The animations are unbelievably fluid for a 32-bit game. The N64 just doesn't seem capable of that, I don't know. It seems to me that since they could make pre-rendered scenarios on the PS1, all the horse power went to the character models. Also, FMV's. |
Hunh? Is thiz serious? Ff9 gameplay animations were jerky as hell. Fmv dont count. Its cgi. N64 could do cgi to. Resi 2 which was 2 discs fit on 1 512 mg cart with all fmv cutscenes and better 3 d models.
Psx 3 d games were next to unplayable due to choppy animatikn, bad frame rate and the polygons jumping around. Not to mention n64 with the expansion pack did double the res of psx.







