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padib said:
Soundwave said:
padib said:
Soundwave said:

Dual screens are done. Even the 2DS doesn't technically have two screens (it's just one screen with a plastic divider over it .... you wanna know why? Because dual screens don't have any cost benefit anymore). 

I really don't get where you get this from. The dual-screen setup is going nowhere as far as we know.

I will literally eat my hat if the next Nintendo handheld has two seperate screens. It sucks for battery, its pointless (as large mutlitouch panels are cheap as dirt), and even the 2DS is really now a single touch panel. 

Whether it's two screens or one is immaterial, like you say. The 2DS is a single screen with a plastic hider.

However, the functionality of displaying two images at once is there to stay, and you can be the U's gamepad functionality will be integrated in the home console successor at least as an accessory (like the motion+ is to the U).

I doubt it. It's not 2004 anymore. 

There's a reason why most (sane) display setups only have a person look at one central display ... because humans aren't adapted to look at multiple displays at the same time. It's pointless. It's also one of the reasons the Wii U is a giant flop -- no Nintendo, it's not that people don't "get" the idea, it's that people recoginize that it's a pretty freaking stupid one. I remember walking past a Wii U kiosk and hearing a girl exclaim to her boyfriend "what screen am I supposed to look at? This is dumb". 

Dual screens made sense in 2004, and Nintendo's been bound to it because of the success of the DS, but they're now liberated to use more modern display setups because the 3DS/Wii U are not having the success they would have liked. Gimme one big display for my Mario level to have its art work shine instead of one smaller screen for that and one entire half screen wasted on a pointless "press here for flower power up!".