haxxiy said:
I think the concept of proportionality was a bit lost on you, though I admit the video doesn't make it too obvious at first. Say the Wii pushed 20 GFLOPS, the Wii-U pushes 200 GFLOPS, and that's a ten times increase. Now if the PS3 pushed 400 and the PS4 2000, that's a five times increase. X360 to X1 was about four times increase. But still that's reading a bit too much and falling for a FLOPS novelty. There are many other factors who affect power and performance, and a many possible bottlenecks due to a shortcoming on design. Otherwise we would all be back to lauding the massive increases from the sixth to the seventh generation, who would be read as much as 20 times increase looking at GFLOPS alone. |
Why compare the flop increase by percentage? How about actual numbers eg 1Tflop increase.
And it is important. If you want actual next gen games with new features, you need vast amounts of power. It is that simple.