By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Mystro-Sama said:
Is it really though... The Wii U cpu is supposedly weak than the 360s which if true is a goddamn embarrassment.

It's apples to oranges. 

Wii U's CPU is clocked lower, so it's not well suited to running code designed for the 360 and PS3, but on the other hand it has more onboard cache memory, (3 times as much as the 360) a shorter pipeline, (so less cycles are wasted when a mistake is made) a separate audio DSP so the CPU doesn't have to do it, and GPGPU capabilities which allow the GPU to do some of the work PS3/360 do with their CPU.

 

I know it runs on a out-of-order architecture which is hard to gauge but i'm not even sure what to think at this point... Maybe it needs time.

 

You think it's better than the 360?