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gooch_destroyer said:

Nintendo's approach to game design is out of step with the current trend, even if its art is as strong as it's ever been. At a time when games are striving hard for high-brow validation, Nintendo's still defiantly and proudly making toys. There's no grand allegory for the human condition on Puffrod Peaks, and no stark peek into the heart of darkness atop Mount Must Dash: there's just peerless craft, and ingenious engineering.

 

As it should be.

This is gaming, not cinema or literatue. Storytelling and pretentious allegory should never be prioritised over gameplay.