Mr Khan said:
If i have the right read, Nintendo's thinking was strategically defensive. Their platform just needs to be good enough to "run" the third party games, if not especially well, so that people who buy the platform for Nintendo games first and foremost won't have to get another platform for their CoD/Assassin's Creed fix. It's just to give people no reason to look elsewhere for their gaming needs. Where the implementation was botched, then, was in Nintendo not providing enough compelling software to prompt people to think of buying a Wii U before buying one of the other platforms (because once you've bought a Sony or MS platform, the question becomes "why should i buy this console *just* for the Nintendo games, and the math doesn't work in Nintendo's favor at all at that point), that EA would completely fuck them over for no good reason at all, and that other third parties needed more incentive to play ball. |
Well they did a pretty crap job of being defensive didnt they? Judging by the sales of PS4 adn One and even PS360 to a lesser extent. Ninty have failed utterly in this. THe system should have been more powerful. They can run PS360 games, but so what? there are WAY too many PS360 (and PC) owners for them to care about WiiU running games that the systems they have already run. Now its going to be to weak to not run the PS4 and One stuff. What will they get?







