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FlamingWeazel said:
Machiavellian said:
FlamingWeazel said:
Azzanation said:
ESRAM is better to have then not have. Its simple. Companies will learn to use it, just like how companies learnt how to use the PS3.


LOL no it isn't, x1 is not a well  designed piece of hardware and esram is a big reason. PC's dont have them for a reason either.

esram is not CELL, the gap is way bigger it is nothing like ps3. x1 doesn;t have a cell or the power to close the gap like ps3 did. Esram is worse then a shared poool of gddr5, and it won't help offset a 40% GPU compute advantage.

To use the PC as your argument is not going to help much.  The reason PCs do not have them is because PCs have a seperate GPU that executes on a video card that has its own memory.  The structure and composition of a PC and custom console hardware are totally different and making comparisions really is reaching.

ESRAM is wost than having a pool of gddr5 because it takes more work to work with.  Also am I missing something or did this article say that the ESRAM is NOT much faster than gddr5 instead of saying its slower.  Also with better drivers and tools who knows how much substained bandwidth developers can achieve.  

It's not reaching, esram is not better then a unified pool of GDDR%, not will it help with the 40% gpu difference, the fact that there are some that still refuse to believe it is a testament to the power of denial. No amount of drivers or tools is going to change it. ESram by itself is faster, but it is not sustained and cannot match a unified pool of gddr5, fact.

 

PS4 drivers, tool, overhead also improves over time.

The reason its reaching is because no one compares a fix device to a PC.  One is ment to operate like a appliance while the other is ment to be opereate like a swiss Knife.  The scope for both platforms are totally different.  Do you see any PC with gddr5 for main memory, there is a very good reason why.  Your logic does not compute in that area.

As to using gddr5 for the graphics then yes, you are correct.  There is a significant advantage having and using that memory instead of ESRAM since the developer can throw all assets in memory and not really have to manage memory in the process.  There is no one contesting this part as many developers have already chimed in. 

Drivers and tools improve performance.  No one is stating it will be better than the PS4 solution which is what you are making a point that no one made.  The point is that with developers experience and better drivers and tools, things will improve better for X1 games.  There is no comparisons to how well this might match up to the PS4 as not everything has to be about X1 VS PS4.  I am sure people who have bought a X1 are more concerned about improvements to the games on the system more than the fanboy debates on which system is more powerful.