| naruball said: That one kind of makes sense to me. They were going for a younger audience. Same with LBP, Tearaway, that pets game and quite a few other ones. |
But opening your wallet to port a poorly received game that didn't sell much the first time around? That doesn't even qualify to be called a half-assed effort, so why bother? I mean, I would understand if they had paid out for a port of Disney Infinity. Not that it sold all that well, either, but at least it would have been timely.







