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Kresnik said:
I can stomach them not promoting the machine because it's a high end portable gaming machine aimed at a market that doesn't exist. They're cutting their losses by not trying to expand their userbase beyond what already exists, and I get that.

The most frustrating thing is that it's a market that does still exist. The 3DS is doing well enough to show that it does, and the Vita is not so much more expensive as to explain the disparity in sales.

As much as they like to tell themselves that, oh noez the smartphoanz ate that market, Sony launched the Vita with nothing that could reasonably have been expected to shift hardware at any point in time. The PSP would have struggled with this line-up. Uncharted and Gravity Rush were the closest things to system sellers they had for the launch window, and then... nothing. And they had to know that there was nothing. They couldn't have been blindsided by Monster Hunter 4 being 3DS bound and there being no Metal Gear nor Grand Theft Auto nor Final Fantasy on the way. And now that the Vita is coming up on its second year of dismal worldwide sales, the thing has the stink of failure on it to the point that there will be no Metal Gear nor GTA nor Final Fantasy nor any other substantial third party investments ever without heavy incentives from Sony themselves.