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greenmedic88 said:
MikeRox said:
Makes me sad.

The worst Killzone since the original, outsells the best Killzone to date (Mercenary) near enough 10 fold >_<

There really is no justice!

It's because it's on the PSV which no one's buying.

Is Mercenary really that good? I bought it during the 14 for '14 sale and it's still sitting on my PS3 HDD, waiting to be installed when I get the memory card I ordered last month (it was out of stock, but I'm starting to think the order was lost/stolen in transit).

Shadow Fall has been less than compelling and I don't have the urge to finish the campaign. This may have more to do with being pretty tired of FPS games currently though (no urge to finish BF4 either). I will say it's a gorgeous looking game though. 

I loved it. It takes the franchise in a new more open direction. The most stunning handheld visuals to date, great online and the campaign is very compelling. It's possibly to approach missions in completely different styles. You can completely stealth, or you can be ridiculously over the top destructive.

It really hyped me for Shadowfall, as the level design was clearly limited by the hardware an I thought Shadowfall would take this new direction and run with it without the hardware restrictions. So when I got Shadow Fall, and found it to be far less well designed, I was massively dissapointed. It looks stunning, I agree entirely, but after the hope Mercenary gave me for the franchise, it almost feels like Guerilla Cambridge were the main studio and Guerilla Games are the B-Tier developer.

Don't get me wrong, Shadowfall isn't terrible, it's just that Mercenary set my expectations far above what was delivered. So when it didn't have the presentation quality (game music etc) of the previous PS3 entries or the polish/level design of Mercenary, I was very dissapointed. I guess too much of the resources went into the very shiny graphics.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.