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d21lewis said:
kekrot said:

Since OP mentioned a third party title, they choose themselves whatever they want their game to cost. Nintendo doesn't dictate it. This applies also to indies even though Nintendo is the publisher.

I guess (I hope) it's also the same on PS and Xbox.

Edit: On the topic of Nintendo games which stays premium for years; if there is value in a brand or game, people will pay for it. 

I'm not 100% sure about that.  I remember when the Wii VC came out and the pricing was something like:

N64 games = $10

Super Nes games = $8

Nes games = $5

Regardless of who made them.  I was kinda pissed because Sonic the Hedgehog or some shit was available on Xbox 360 with additional content in HD for like $5 and it was like $8 on Wii VC with absolutely nothing changed from the Genesis version.  I vaguely recall other instances where companies wanted to price their games at some other price as well but Nintendo wouldn't let them....or I could be thinking about Microsoft.  I drink a lot.


Yes, it's right that VC titles has a fixed price, except in particular cases. EarthBound costs a little more in Europe because it's never been released here before, so Nintendo thinks it's appropriate to up the price a bit. Same with similar cases.

What I meant was with indie titles and, of course big third party publishers.

Edit: I bolded out some text you wrote, I remember that too good... Here in Europe it was the shitty 50hz version which is really, really slower, everyone can see (and especially hear) that it's much slower than the US and JP versions...



Yep.