| Soundwave said: It's easy to say release an innovative console. You may as well also say "well just make a new franchise as popular Pokemon and Mario". It's not so easy to do that, clearly Nintendo thought things like a 3D screen and tablet controller were innovative and would drive hardware sales too. Launch the system with EAD Tokyo's next Mario game and push them to make it a game that really showcases the hardware, and make sure Mario Kart also is available in the first 6 months. Start both these projects well in advance of console release and give them extra staff if needed to finish on time. Create a new big Western IP and also make sure that is available in the first six months. You will have success if you follow these basics IMO. |
I agree. Saying make something "innovative" is silly, unless you know what said innovative thing is. Since no one does, I say go with the basics and do it well. If all things were equal: price, power, launch date, 3rd party support and so on, I think a Nintendo console with its much larger 1st party software base would win or at least compete in the market. People site head-to-head failures such as N64 or GC, but I think they failed for other reasons, such as lack of Disc, look, and third party support. Key titles such as FF, GTA, Metal Gear and so on made Nintendo's 1st party strength insignificant because of the absent 3rd party titles.
If Nintendo could launch a console 3 years after PS4 launch at the same price, there should be a noticable difference in power. If it has a cool image/style, great launch games and full 3rd party support it would be a very desireable product. If they link it with a successfully launched tablet handheld, it could have even greater interest. I think this could work very well, and Nintendo should work to make it happen.








