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twesterm said:
tastyshovelware said:
-edit-
just so it's known, this is not a flame thread. im not out to attack MK fans or to slam the series. im simply questioning the hype for the game. if you are planning on responding directly to me, please avoid personal attacks. simply stating your own personal opinion will be fine. thanks.
-end-

i guess my biggest problem is that mario kart 4 just seems too much like mario kart 1 (not including handhelds). i mean, what's the point in releasing sequels once every 5 years if you're never really going to change anything? im a hugh fan of the burnout series and have followed it since installment 1. that series evolved more in 3 years then kart has in 15.

there are, of course, the pros of kart 4:
1. 32 tracks (tied for most in the series)
2. 24-48 characters (from what i understand, the former will more likely be the case)
3. 10 battle stages
4. no more snaking (from DS)
5. no more duel driver gimmick (DD)
6. online (hopefully this isn't half assed)

but then there are the cons, and these have been the same cons for years.
(note: these are based on the hands-on previews posted on the web):

1. no weapon selection screen (ie. an option to render certain weapons inactive)
2. no way to turn off computer catch up (ie. you take the lead and then the computer suddenly freaks out and becomes super tough)
3. no way to turn off player catch up (ie. allowing struggling players to get way better weapons then anyone in or near the lead)
4. dull stage activity (sure, you may be driving around a nice looking island or castle, but there is rarely anything going on to catch your eye)
5. too slow
6. wii wheel seems like a gimmick (well, this is actually new to the equation, but the "wheel" seems to offer no advantage over using a standard controller.... even for less experienced gamers. in fact, the motion controls may prove to be more challenging then intended. it's not like the old kart games were all that complex to begin with. my ex was a non gamer and im pretty sure she managed to beat DD through 150 cc)

anyway, if there weren't mario based characters in this game (ie. if it were "generic kart wii"), would you really be all that excited for it?

 Are you sure Mario Kart would ever be a game for you?  Your gripes are kind of staples for the series (except the WiiWheel which isn't required).


He said he's a fan. Why can't people criticize Nintendo games without getting that kind of question?  The Wii isn't perfect but you can't say anything negative about it without people asking you why you have 1, and this seems to apply here as well.

I have a lot of the same complaints, such as the stupid blue turtle shell which was not a staple.  Rubber Banding is annoying but that's a common racing game complaint, and it's only bad on 150cc and on.

I disagree that 12-player isn't a big improvement, though, because I don't know a single person that've ever played with more than 4 on DD because who has 2 gamecubes and TVs?

There is activity on the courses, too, so I'm not sure why this complaint is made. I suppose there could be more, but there are lots of obstacles and events happening.

Still, the weapon option would be much appreciated.  I would love to turn off red turtles shells as well, but at least there's a strategy to avoid those.  The major point here is that there's no reason to continue to give Nintendo a free pass to NOT INNOVATE.  They should have had online for DD!  It's ridiculous to wait this long.  Hopefully it works smoothly because I have my doubts.  Brawl is supposedly breaking their network already.