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Heckon said:

Could that mean they are struggling to lock 60fps on TitanFall? Only game big enough to justify that move may be

That one...Pretty sure they do not want to release it under 1080p without 60 locked fps, respawn have been asked if that small increase could make a difference to which they respond yes (this is 100% assumption and not from any source but myself).

This and the "6v6 is perfect player count" (which sounded like total bs) may be what they needed to be able to achieve 1080/60 to avoid another res/fps gate.


In an interview with Eurogamer before the X1 released, they mentioned they were considering removing the 10% allocation for Kinect and other task from the GPU.  This just could be that once the system shipped, MS improved the overhead needed for Kinect or found that certain task are not needed and thus reduced the reserve percentage.