ethomaz said:
Kinect didn't process the audo data that come from the capture... so the system needs to to that... most part of that processing is done by Share (the audio chip) but some part is needed to be done by CPU or GPGPU... MS choose to use 2% of the GPU for that because I guess it used a lot more from CPU. I think it is for good too but some buys snap Skype... so they play while see the video of the other guy in the part of the screen. |
I do not think this effect Snap capability. I think the video part is Kinect video. In other words, the system does not need to reserver and GPU for motion which is video from the Kinect sensor since voice is all that is needed to move around Kinect.








