Egann said:
Ditto. The problem with the Wii U thusfar hasn't been the games or even Nintendo's IP portfolio, but that Nintendo did a terrible job prioritizing them. Had the Wii U launched with Zelda U and X it would have a crushing lead. Some of that's not Nintendo's fault, though. The new Zelda game has already had a huge development team working on it for years, and there's really very little Nintendo could have done to speed it up short of cut content. Cutting two years of content to make the launch would likely have ruined the game. The same is likely true with X. The console-selling titles just couldn't be made quickly. Nintendo just got cornered this time. I still think they can manage second place in the generation overall if they stick to their guns, but their only way forward is certainly a tough one. |
The thing is. Nintendo has been making these games for years. Nintendo knows how long a Zelda or Mario takes to make. They could of launched a Zelda game with the launch of the Wii U. They need a thing called planning ahead. If A Zelda takes 2.5 years for a fully polished game. A secondary team should of been working on it. While Skyward Sword was being made. This would of allowed a better launch state for the system. Miyamoto deals with a ton of games all happening at the same time. Having two Zelda's wouldn't be any different.
If Miyamoto ran a TV show. He'd end up getting his popular show cancelled. It takes 6 months to 1 year to do one half hour animated show. So when you see that Batman episode in 2013. People where animating it back in 2012. Along with multiple teams to do 4 episodes at once. This hits resonable release dates. And normal release flow for the shows season. It's not even more exspensive to the company. You're still allocating the resources the same way. But Nitendo is waiting for one team to finish one game. Rather then spend the cost of the game while the first one is being made. That is valuable time wasted to reach people.
Same goes for all their games. They could hit properly spaced released windows for their other franchises. If they did this. but they seem to not want to hire more people to do the work in a resonable time. They're basically the reverse of EA. EA throws games out as fast as possible. Not caring about length or bugs. But Nintendo will take 4 years to eleminate all bugs and make a good game. Nintendo even admitted doing HD is more work then they thought. Are you serious? No one at the company tested HD build times before it was needed? If I was Iwata. I would of had one of Wii's games done in HD. So I could see how long it took. This would benefit the company in research. And also give them a freebie reissue on Wii U. At a later date.
Smash was started when? A little bit before the reveal of Wii U? Why was it done this freaking late? Why wasn't a side team designing stages, thinking story ideas, roster list, moves ETC. Right after Brawl was completed. You don't need to have Sakurai free for all these things right at the start. He can come in later. While other people start deciding on the direction they want the game to go. Sakurai then gives the aproval. You need to just start earlier. Both extreme sides are negative for consumers. The Wii U hardware was being built years in advance. Why can't Nintendo do the same for their games?
Gamefreak seems to be the solo company that actually does this with Pokemon. So we get good and complete releases for the games on set times. It probably helps that they also have to follow closely to the TV shows releases. Because they can't be waiting on Gamefreak in building the games story. And Nintendo recently released X/Y world wide. But couldn't do that for all the past games before? Becuase, they where too lazy to have a translation team work along side the JPN team building the games, till this point. They need to put the extra effort in for now one. Relying on 3rd parties is basically a lost cause at this point. Nintendo Needs to really think about their time on games. So they can fill in the huges gaps. Then try to deal with that 3rd party mess and consumer image.







