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eFKac said:
JoeTheBro said:

They'd cram as much as they could in the secondary area, but mostly the features would just be disabled. Right now you can be surfing the web, have music going, have netflix paused, and be in the middle of a game. When PS4.0 plays 4.1 games it loses the ability to multitask and all other non essential features. It would basically be a core gamer's dream with games getting 100% of the system power (minus the secondary chip area). Since casuals and many others enjoy the non gaming features, the PS4.1 is avaliable which has a beefed up secondary chip allowing all of those non gaming features to run there.

Ohh ok now I at last totally get the idea. I would be even all for it. I just don't know if it would be worth it for Sony to consider it. How much difference would you expect? (and please don't show me the GoW video, it's nice but diminishing returns need to be considered in)


The GOW video was a different situation anyway. It was an up-clock while this would be an increase in resources.

The difference all depends on how many system resources are currently reserved. So with the RAM if only .5 GB were reserved, then it'd be a really small difference. If 4 GB were reserved, then it'd make a huge difference. Same goes for CPU and GPU. If PS4.1 had a flagship title launch with it, the difference could be pretty apparent. Otherwise the average gamer wouldn't notice a thing. Heck people barely can tell the difference between XBONE and PS4 games.