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Captain_Tom said:
JoeTheBro said:
kirby007 said:
gergroy said:
This doesnt sound like something likely to happen.

It's possible, but i doubt its worth the hassle.


Why not? People who like watching netflix and going online while playing games will be forced to upgrade every few years. It's a money machine!


No I think what they might do is just release a version that is at most 50% stronger, and then not change anything.  So think of it this way:

-KZSF and other soft 60 FPS games run 60 FPS 100% of the time on PS4.1

-PS4.1 games are designed to run at 60 FPS 100% of the time, but then end up running 30-40 FPS on PS4. 

That would be easy to do...

Oh yuck! I think the first point works in your design, but not the second. If a PS4.1 game is designed from the ground up for 4.1, running it at a lower spec would be much more likely to break it verse just lowering the framerate. It's like how a few weeks before going gold an Uncharted 3 dev took the disc home and tried it on his phat. In the office they tested on slims and everything worked, but on his phat the game was a mess and became unplayable after a few hours. That was just with super minor differences and it broke the game.

 

Of course if Sony did your idea devs would be testing on the weaker system throughout production, but it'd still ad another development hurdle.