| kitler53 said: he has a point. ...but if you are an "activision" and you spend what is probably a billion dollars to create a game like destiny you can't afford to be platform specific. indies can, big publishers can't. |
Correction. Big publishers can, if they don't spend a billion dollars making a "AAA blockbuster" budget game that, if it fails to sell SEVERAL million copies, is a flop that could sink a company. That is what is wrong with the industry these days, hands down.
And even then, it wouldn't be that hard at all to simply make a scaled down port of something like Destiny for Wii U. Or for that matter, considering the game is going to be on PS360, it wouldn't have to be "scaled down" at all.







